An Englishman with too much free time writes words.

Saturday, August 9, 2008

Nurgle Chaos Ogres – Part Two

Inexplicably, the short article I did on Nurgle Chaos Ogres has been the most searched-for thing on the site. So people who like me ranting about stuff will have to bother… erm… I’d have said Yahtzee, but he’s too busy talking too bloody fast these days.  (Yeah, like he really needs more people linking to him).

I thought it might be an idea to look at a few less guys this time, and go into more detail. Since that’s more useful. So we’ll have a look at a rank-and-file Ogre, and have another look at the Standard Bearer, mainly because I already took the pictures before realising I’d done him.

I hate WordPress. Now, have a look at it there, and come back when you’re done. Click on it too, I’m not going to expound on my bad painting if you’re not going to look at it.

Now then, I’m not going to talk about his skin tone. If you’re going to do something like this for either your Ogre army or your Beasts of Chaos army, you just want to paint your Ogre skin normally, just with some green mixed in there (I used Catachan Green), and perhaps an extra highlight with Bleached Bone for that pale, unhealthy look. Nor am I going to talk about the rust effects on the gutplate and banner pole. If you need to know, find White Dwarf 301 and use their tips, or go consult the Internet.

The standard itself was taken from the Pestigor standard bearer, found on eBay after months of searching. The copper effect on it was achieved in two steps. I started with a white undercoat, all the better for brighter colours. I then coated it with a turquoise shade made of Snot Green, Enchanted Blue, and maybe some others. Drybrushed over this with a bronze colour. I used a mixture of Shining Gold and Bestial Brown, because I don’t have much reason to carry bronze paint around with me. Highlight as necessary. The banner itself was basecoated Bleached Bone, and washed in a mix of Dark Green Ink and Ogryn Flesh wash, thus colouring and shading it at the same time.

As an aside note, I’m sad Games Workshop got rid of the range of inks. Sure, the new washes are excellent at what Games Workshop say they’re designed for, but I used Flesh Ink for many things, because of its inky status. Keeping the inks and introducing the washes as well would have made me a much happier bunny.

The claw hand was taken from the Chaos Mutations spruce, painted Snot Green, and inked Dark Green. Nothig too exciting. The tentacle arm was sinply Green Stuff wrapped round the banner pole. The original hand had to be cur right back, and even now I’m not 100% sure on it.

Gotta love this guy. He’s the first one I made, and sadly still the best. His main feature is his big swelling eye, a wonderful mark of the Plague God. A simple orb of Green Stuff, almost painted the same as the skin surrounding it, just with a bit more Ogryn Flesh and Bleached Bone. Oh, and a slit like pupil for good measure. His other prominant feature, his giant hand, is taken from the Giant spruce. Works quite well as an ironfist, methinks.

His gutplate is mostly covered in sand. The three blobs, in the shape of the Mark of Nurgle, are of course Green Stuff. They’re also shaded up from the rusted metal to Bleached Bone, to look sort of like spots or boils.

His pet Nurgling is a Nurgling.

posted by Chyld at 12:43 pm  

Tuesday, July 22, 2008

Nurgle Chaos Ogres – Command Group

I’ve been ruminating on this idea since I started collecting Ogres. The idea being that the Chaos Ogres in the Beastman army no longer look like the Ogres Kingdoms ogres. So I decided to make them meet somewhere in the middle. I’ve always liked Nurgle, the god of decay, so that’s where I went with that. Here’s the guys in the front rank.

He so sexy with his jaw hanging off

This guy is the units Bellower, who’s supposed to be the guy who shouts the orders for the unit. Amusingly enough, his jaw is hanging off, his eyes are missing and bleeding eyesockets. See his tounge hanging out (done in Green Stuff). He’s got a little beard and mohawk done in static grass. Not too much else to say.

He\'s the guy in charge. He got ahead. Or three.

Marginally more complicated, this guy is the unit leader, and has a bit more work done on him. Most obviously, he has three heads (three for each orb in the Mark of Nurgle), neck holes filled out with Green Stuff and stuck on. He’s got a club from the Giant Spruce, simply because it was crying out to be used by someone. See also, skin diseases on his shoulders, done with Green Stuff, hot pins, and purple ink.

He\'s got a wiggly worm tounge! Wiggly worm tounge!

Finally, the guy carrying the units standard. The story behind the unit is that they found this standard, and it corrupted them. So therefore, the guy carrying the standard is basically dribbling with diseases. See the tentacle hand, crab claw, tentacle tounge, sculpted pustules, and anything else I missed. Also the sort of copper effect on the standard.

If I feel like it, I’ll put up the rank and file later.

posted by Chyld at 1:25 pm  

Sunday, June 29, 2008

Ogre Maneaters

OK, one of the other things I wanted to do with the new Less Is More is stick things I’ve modelled and painted in there. So while my usual target audience (ie, people who know me and will at elast pretend I’m amusing) will be a bit lost, people who like Warhammer models will at least have fun going “you can’t Green Stuff”.

So, without further adieu…

They\'re two Ogre Maneaters.

So yes,  in a world where man is 28mm tall and made of grey polystyrene, these guys are Ogres that have wandered all over the world, beaten up most other sentient races, been paid, and come home.

The guy on the right was the first one I made, and has been either to the continent of Lustria, or the depths of the Southlands. Not sure. Either way, he’s spent his years fighting with and/or against the Lizardmen who live in both places. He’s taken/been given a sword by a Lizardman warrior (taken from the new Saurus spruce), a great golden plaque for a gutplate (the thing on his tummy, an old Saurus shield) and to decorate his ironfist (the thing on his other hand, the snake thing I sculpted). The lizardscale robe was done by pushing balls of Green Stuff (a type of modelling putty) into the model. It looks crap now, so I might well redo it if I can.

The guy on the left is a more recent effort, and has been living with the Dwarfs. And everyone knows what Dwarfs like – armour. I had started him with a puny beard and only a helmet (made in Green Stuff, with horns from the old Dwarf spruce), but that looked crap, and after goading from  the folks of /tg/, I coated him in Green Stuff and poked dots in it to represent chainmail. And its not too bad. His gutplate is just a Dwarf shield, his axe is an old Dwarf axe. Just for good measure, that pistol he’s waving around is a handgun from the new plastic Dwarf Thunderers. He also has a splendid beard in Green Stuff. You sadly can’t see his pegleg (I needed his foot for another model), made from a steam drill (a drill used by Dwarf Miners), or his barrel of beer made from a metal Dwarf barrel.

I want to make another to have a unit of three, each with one of the Maneater weapons (Longsword, brace of handguns, and double handed weapon). However, I’ve got more important modelling things, let alone other life things, before I do that. Possibly an Ogre who’s spent some time with the Orcs, but I’m not sure what great weapon would work (note that the Dwarf-Ogres axe is a slightly bigger double handed axe itself!)

posted by Chyld at 12:41 pm  

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